Teachers Using Games in the Classroom - GameStar Mechanic
Most students play games either
on their cell phone, personal computer, or in a school setting. As educators have become more keenly aware of
this, they have started integrating the concept of game playing as a way of
engaging students. Games don’t simply
teach strategy. Game creation allows
students to think analytically and test theories. Through the act of playing, students are designing
and creating solutions to problems, testing their ideas, and sharing them with
others to get feedback about the work they produced. All of these skills are critical to a 21st
century student and necessary to possesses in order to compete in a global
marketplace. In addition, game design
promotes student engagement across all subjects through a medium that is easily
accessible. If a school has computers
and Internet access, websites like Gamestar and Scratch provide free, basic
game design tools to get students started in the process. There
are a lot of cross-curricular opportunities in game development as teachers can
focus on various components that make up the gaming process from story telling,
to programming, to the aesthetic qualities.
The game platform provides a way for ELA teachers to discuss character
development, parts of a story, genre, setting, etc. all the while encouraging
students to create these scenarios on their own. Teachers use games in the classroom as a way for students to
problem solve, develop ideas, test their ideas, and collaborate with
others.
Absolutely agree.
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